Thanks to everyone that helped me out sourcing electronics and materials on my first thread here: http://robotwars101.org/forum/viewtopic.php?f=1&t=2955
You guys said you like build logs so here's mine. Due to some kind of virus (has anyone else heard about this?) I seem to have a lot more time at home than I did so I'm making good progress on the design of my vert Harmesan and my friend will be printing a test chassis in PLA or nylon this week, ultimately hoping to go with carbon-infused nylon. Whilst I'm waiting for that I might as well get on top of the wiring as I expect there will be a fair amount of ****ing about with transmitter mixing and other things before it works smoothly. Still need to source some polycarbonate for the wedge and finalise the weapon disc and get it cut, but I should have a rolling chassis wired for death in a week or 2.
I drew inspiration from my 2 favourite verts - Aftershock and Cobalt. Aftershock's wheels at the back edge of the bot that allow it to back off if something gets under it (plus I'm not entirely comfortable with relying solely on weapon recoil to self-right), and Cobalt's feeder wedge strategy. In the design I've focused on making it as wide as possible to reduce gyro-dancing and as shallow as possible as I think having the wheels/turning axis closer to the weapon axis should keep manouverability high. Along those lines it's not going to be the biggest or heaviest weapon ever at ~50mm diamter - the idea is to maintain manouverability and be relentless with fast spin-up rather than delivering single knock-out hits. Cornering/manouverability is one of the vert design's biggest weaknesses and I hope to overcome that at the cost of KO power. The design is 125mm wide and 65mm deep.
Initial concept sketches

Coloured 3D model

Side profile

Not a lot of room inside

Finalised chassis

Weapon WIP and my first taste of Fusion 360
