Just got back in - apologies to everyone for being a bit listless at the end of the day, the subsequent heavily diverted train ride hasn't helped! I really did enjoy seeing you all again though, and thankyou to everyone who made me and Tracy feel welcome again

Special thanks to (as well as Scott and Gary for the organisation!) Dave for the many lifts, Scott for walking us around Whitley, Rory for his impeccable sportsmanship and offering to diagnose Jigsaw's dicky controller, Peter, Alex and John for the bolts, and Occashokka for the tungsten!
Brief post mortem (because I'm liable to forget otherwise):
Jigsaw 64: Never wanted to work properly in the arena

It was brilliant when testing in the hotel room the night before, but a dying motor drive chip left me with half speed reverse on one wheel, which seriously hampered drivability and was part of the reason I drove out in my first fight (nerves being the rest!), and then a recurring flipper servo problem led to me being outweaponed by Matt. I think it'll be a lot more competitive if I can sort those issues out though!
S. D. F.: Was there. Was still very twitchy to control, hence losing both its fights (although I ran a weaponless Stewie a *lot* closer than I thought I would with all the controls reversed!). I haven't really got a better use for it so it'll probably continue to exist, outlasting...
S. D. F. II: Kept going up against spinners, won the first spinner melee, and kept going right until Alasdair's spinner happened to its lipo! None of the panels are in salvagable condition though (pictures coming soon...), so the internals will be recycled. I do need to use more bolts to hold the front panels on; on Jigsaw (6 bolts), Slice To Meet You did virtually nothing, but on S. D. F. (2 bolts) the armour popped over the contersunk screw heads far too easily...
Well done to Alex, Dan, and Alex (!) for winning, as well as everyone else who won, and see you all soon
