"They're serious, and they're actually considerably* outside of Oxford"
*to be precise: Carterton Community Centre, Carterton, Oxfordshire, OX18 1AX. (map here)
REGISTRATION:
Sign up on RW101 (here) with a maximum of two robots. If you only have one robot, sign up anyway, we'll sort one-robot entrants (see entrants here) into teams on the day

FORMAT:
Teams - a 'team' consisting of two robots - will be drawn into groups of four on the day. These groups will then compete in five events (three actual 'events' and two combat rounds), with points being awarded for performance in each event based on a 4-3-2-1 basis. The group winners, decided on points, will advance to a final group, run on the same basis, with the winner of the final group being crowned the 2016 Oxford Games champion. (In the event of us somehow running short on time, the final group might be replaced with a full combat tag team competition, run as a league. Hopefully it won't be needed, but the contingency plan is there!)
EVENTS:
Football: Both robots on a team compete at once in a two minute football match. Each team plays each other team once, with standard football league rules (3 points for a win, 1 for a draw, please do not touch Mike Dean) being used to construct a league table, with goal difference separating the teams. Positions in the league table are used to allocate points. For additional safety-related rules pertaining to spinners, please see this post.
Nuts: One robot from each team competes. A number of large plastic nuts are placed in the centre of the arena, and robots have one minute in which to get as many in their own corner as possible. Points are awarded from most to least nuts; any ties are dealt with by an additional one-minute round using only the robots involved.
Raceway: The raceway is a 2 robot event like the football with each robot facing each other over 3 laps. Robots will be ranked in a league based on win/loss record, with results between the robots involved being used as a tie breaker if necessary, and points awarded according to positions in the league table.
Gauntlet: One robot from each team competes. Each robot has one minute to try and get to the end of an obstacle course, with the other three acting as house robots. Robots are ranked by time taken to complete the course, and then by distance, with points allocated accordingly. Any ties will be dealt with by a "race-off" between the robots involved.
Pinball (final group only): One robot from each team competes. Robots have one minute in which to score as many points as possible from the game everybody knows and loves from two episodes of Robot Wars series 2. The other three robots will act as house robots. Robots will be ranked by points and, if necessary, time taken to attain a score, and points will be distributed accordingly.
COMBAT:
Each group is made of five 'events' - three of those are drawn from the events as above, and the other two are rounds of full combat. Teams must use each of their robots in a round - e.g. robot 1 will compete in the first round, and robot 2 in the second, not the same robot for both. The combat will be run as a mini-league, with four robots each fighting each other once for six fights in total. To save time, it is proposed to run all the fights for a round at once where possible - with everyone being fully charged and a quick turnaround, an entire combat round shouldn't take more than ten or fifteen minutes, although you will be given time for repairs when needed.
Points for each combat group will be allocated by ranking by win/loss record - ties will be broken by the results between the robots involved. In the event of a three or four way tie, unlikely as it may be, all robots involved will have a melee to decide the winner!
OTHER INFORMATION:
Aim to arrive at 9am for a 10am start time; we have the hall from 8-6. There will be plenty of opportunity to use the arenas for informal competition, and we'll try and run something to keep people busy who've been eliminated towards the end of the day. Offers of arenas and cubes are gratefully accepted if it's not too inconvenient

Hopefully that provides most of the info people need - any questions, feel free to ask!
ORIGINAL POST:
Hiya everyone,
Over post-AWS pizza, myself and Dave (Weston) were discussing possibly hosting an antweight event sometime next year, most likely in mid-to-late May between the first and second AWS of the year. The aim is to try and get something in between the Reading Robot Club and the Antweight Team Championships - there'd be more events than just full combat, potentially including football, racing, an assault course, pinball, and all the other fun things everyone likes, with the overall winner's title (and medals, that may be a thing that happens) being decided by more than just whoever wins at full combat. It would be a Team Picus/Team Hell co-production held in or around Oxford, since only about 3 people would come to Lancaster, and if it went really well it could become an annual thing.
There's still a fair bit of the format to be worked out, but how many people would be interested in attending if this were to happen? And what sort of games would people like to see?