I have to say I would too. I think it would be a good thing to be able to test new armour etc between events.Dave26 wrote:I would.....As for the spinner, the idea that anyone would put ther shiny new robot up against a spinner, just for practise, before any event seems a bit silly.
A-level designs-added CAD drawings
Moderators: BeligerAnt, petec, administrator
Mike - Bobblebot.co.uk
This is the problem with a spinner on a trainer robot. If it's really powerful, you'd wreck your robot pretty quickly. And if its not powerful enough, then there's no point in running against it.josh wrote:but unless adam was gunna use a brushless motor u wouldnt kno if it was to stand up to pete and tims bots as well as the other brushless spinners
I'd happily run a robot at a spinner after the event, just to see how it stand up. But before an event is just stupid. You could do all kinds of damage. You could break components, or even worse, cause weaknesses that would cause it to fail during an event (which is always the worst).
As this is a training ant, I don't really think a spinner has a place. Surely the whole point of this robot is to practise you driving? If you wanted to test the strength of your robot, there's plenty of ways to do this without an autonomous robot. All the disc will do is push up the weight, and cost.
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well, as I say, the spinner bit is removable, so whether you'd choose to or not is up to you...
Having problems with ultrasound at the moment. Using a bit of a bodge, and using the PICAxe 08M's infraout and infrain commands, but using ultrasonic transducers instead of IR. Not entirely sure how well it's gonna work, think it might end up driving into practically anything
If anybody has any other suggestions for robot detection (based on the arena having no wall) I'd be happy to hear them.
Having problems with ultrasound at the moment. Using a bit of a bodge, and using the PICAxe 08M's infraout and infrain commands, but using ultrasonic transducers instead of IR. Not entirely sure how well it's gonna work, think it might end up driving into practically anything
If anybody has any other suggestions for robot detection (based on the arena having no wall) I'd be happy to hear them.
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